Roll Through The Ages

Posted on August 18, 2012 by Jack Kelly
Tags: gaming

Tonight, I was at the Hobart Games Society’s Winter Games Fest. I missed most of the fun (since Saturday is almost always a work day), but I managed to play a couple of short games with a lot of very friendly people. The highlight of the evening was a round of Roll Through the Ages.

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Playing with Wire

Posted on August 9, 2012 by Jack Kelly
Tags: windeward_bound

During the off-season maintenance period, there’s a lot of simple work, like sanding and painting. In addition to that sort of work, there’s also a number of traditional skills to learn. This is one from last week:

Wire Seizing

It’s a wire seizing. It looks neat and tidy, but actually making one work is fiendishly difficult. In “The Rigger’s Apprentice”, it is introduced with the words “there is no more subtle knot than this one”.

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Musings on D&D 4th Edition

Posted on August 1, 2012 by Jack Kelly
Tags: gaming, rpg

In an effort to indulge my inner nerd while on board, I wind up reading a lot about RPGs in general and D&D 4th Edition in particular, since that’s what we last played. Those who are only here for the sailing should probably skip this entry.

Over at the Wizards of the Coast web site, Chris Perkins writes a column called The Dungeon Master Experience. It’s very interesting to see how much he’s prepared to change the rules:

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